Steel Forests

Steel Forests is my in-development post-apocalyptic TTRPG inspired by Fallout, Mad Max, and STALKER. I’m hoping to release it some time before I die.

I’ve already written a couple devblogs about it, but I learned that I’m much more interested in writing the game than writing about the game.

Nearly two years have passed since that first Monster of the Week post, and I’ve rewritten the core mechanics as many times. The work continues, and I’ll reveal it when it’s ready (TM).

Until then, enjoy this flash fiction about one of the game’s built-in factions, the New Republic of Texas (I wonder where he got inspired to write that).


“Before the war, you’d hear about how Texas would reclaim its former glory and secede from the Union. This wasn’t an idea you ever associated with serious people, just loons that got a southbound blood rush out of overpressured brass, watching the little guy get squashed, and the flag of the losing army of another state some 1300 miles across the country.

But it was that kind of Old World loser that was most prepared for the world after. Mostly because he was looking forward to it and made a few lucky side bets that it’d come around in his lifetime. All they ever really wanted was to dress up in big boots, shiny badges, and 10-gallon hats and get their own shot at Manifest Destiny.

Some say they’re bringing law to the wasteland — restoring the peace of the old world. There’s some truth to that, but the Republic’s core is violence and thievery sanctioned by ink on paper and carried out by cruel men playing cowboy.”


A pen and ink illustration I made to practice for eventually doing all the Steel Forests art. Heavily inspired by the works of Adam Adamowicz.
Some paper minis for testing at the table
In-progress map of the wasteland that will ship with the book